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10 Unrealistic Technologies That Will Turn You Into A Cyborg

10 Unrealistic Technologies That Will Turn You Into A Cyborg

Display-Enhanced Forearm


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The area between the wrist and elbow of a person plays a very important role. Specifically, the wrist is kept connected to the elbow. But Simon Oberding and his team from the University of Singapore, that area is just wasted space. Oberding I plan to do with the forearms of the future is turning them into digital displays. He has developed a prototype that straps on the forearm with four independent displays, each of which displays a different set of data. For example, a screen can display GPS directions while another interesting YouTube video explorations. In essence, the prototype of Oberding is only a wristwatch extended. To achieve the level cyborg true, we must dig a little deeper and implement the watch directly under the skin. A Toronto company called Autodesk has been experimenting with implanted user interfaces. They do not have a specific goal for the technology yet, but we have managed to successfully implement a touch sensor on the arm of a corpse and charge the electronics integrated Bluetooth receiver. They are still working on making the technology commercially viable.


Vibrotactile Gloves


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One of the attractions of becoming a cyborg is the possibility of additional senses. Humans have five senses (depending on how you divide them), and most of them are linked to a specific organ. For example, you see with your eyes. But what if you had the ability to “see” with their hands when conditions were not the best for viewing? Well, ask Cardboard and Lucy Anthony Dunne, University of Minnesota, we are developing a technology that will help firefighters navigate through smoke without actually seeing. It’s called vibrotactile glove, and uses a pair of gloves equipped with an ultrasonic rangefinder. Inside the glove is a series of vibration motors that, when activated by the rangefinder, are assigned position surrounding obstacles in the back of the user’s hand. A firefighter will be able to keep your hand in front of it and “feel” of the position of everything in the room.


Muscle-Propelled Force Feedback


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Haptic technology or force feedback is not new. If you’ve played a video game controller with vibration, which has experienced haptic technology vibrating rumble pack simultaneously with the action in the game, providing a sense along with the visual image. In some cases, force feedback is used to make you do anything in particular through the creation of a force that tries to counteract natural. Think of it as if someone pushed laterally the body resists and pushes back to them in an effort to keep their devices using the technology balance.Most haptic force create a vibration motor, but there are limits to how small can get, which means that there are limits to what can be used for. A team of German researchers drove the engine completely, but use electrical stimulation of muscles to force a response. In testing, we had volunteers play a game on plane in a smartphone, while strong gusts of wind (in the game) regularly hit the plane off course. As success “winds” the player’s right arm would jerk up, tilt the game left and forcing them to compensate for the use of his other arm to tilt the phone right position.Video games aside, the muscular response force propulsion over time is used when you are trying to learn something new. So if you’re playing golf, electrical impulses could gently push your body in the correct position for the perfect swing.


Brainwave Sensors


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We talked about the great progress in reading brain waves, as an experiment in which researchers flew a helicopter with brain signals captured by an EEG sensor. But using brainwaves other reader-called functional near infrared spectroscopy or fNIRS-a group of researchers at Tufts University have developed a device that not only pick up brain waves, but actually organizes the data to get personal preferences. In this case, fNIRS data was linked to a brain-computer interface that was able to accurately display vote. Stranger still, the more a person uses the system, the more accurate the predictions were made, as if they were learning about that person over time. These sensors are difficult to use in everyday environments, because little things like head movements can disrupt the signal, but the same team is developing a program that can effectively filter out noise. This could lead to a brain-machine connection seamless, to be able to make the perfect choice for every occasion. You could say what movie you want to see, what to eat, or even what kind of car you want to buy.


Fully Articulated Prosthetics


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Perhaps the oldest form of cyborg technology is prosthetic. We know that the ancient Egyptians used prostheses, but we’ve come a long way from carved wooden blocks in the form of a toe. In fact, we have made further progress in this field over the last decade or so that the rest of history combined. Take bebionic myoelectric prosthetic hand that can move each finger joint individually through a connection with the skin and muscles in the upper arm amputee. A small contraction guide the hand in a different position depending on the electric current through the skin that gives full prosthetic joint that is almost, but not quite, as realistic as a real hand. It takes a bit of practice, but eventually can perform a number of tasks that are not possible with a less advanced prostheses, such as tying shoelaces or using a computer mouse.


Nano-Fractal Implants


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In 2005, neuroscientist Armand R. Tanguay Jr. stunned the world with his bionic eye attached to the retina and receive images from a digital camera mounted on a pair of sunglasses. But the future of bionic eyes seem even stranger-physicist Richard Taylor is developing an “implant” self-assembling fact fractal shaped nanomaterial that can mimic the neurons of the eye. The biggest problem is that the cameras do not provide information to the same structure that is used for the eye. Retinal neurons branch, like a fractal pattern, and a camera that sends signals straight. When a camera is connected to a blind person’s retina, most of the information is lost in the gap between the machine and the living tissue. That’s why almost every retinal implant at this point, there will be a, grainy, image-away and hazy black-white resolution reached by “nanoflowers” the human eye.Taylor ‘s would form a proper connection when implanted into the retina. Since we are more like natural neurons, which would be able to fit almost perfectly with the parties still in use in the eyes of a blind person, letting the brain receives a complete transmission camera.The next step is building a camera that can do with the resolution of 127 megapixels of the human eye. At that time, a blind person would have perfect vision….


Merging Vehicles And Humans


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This project, called homunculus, seems a bit silly on the surface. However, it is also one of the first experiments of this type to try to combine a human being with a vehicle, and the implications that could potentially change the way we communicate with our cars. As the researchers put it, “We propose the situation that humans and vehicles can be unified as a unit.” The current approach is oriented homunculus pedestrian safety. For example, an onboard camera track head movements of the driver, while a pair of eyes attached to the front of the car copy those movements. This allows a pedestrian to see if the driver is looking. Infrared sensor strips on the sides of the car are connected to two vibration motors in the driver’s arms, signaling when something (a small child, for example) is near the car.


Taste Changing


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If you’ve seen The Matrix, you may remember when one of the characters of comments about how machines could not figure out what it tasted like chicken-and that’s why everything tastes like chicken. It’s a throwaway joke, but if you think about it, how to break the elements of something as abstract as “taste”, and play them at will? That is the question Miyashita Homei Hiromi Nakamura and have been addressed in the past two years and have successfully managed to change the taste of food in the flick of a switch with electric current. Its aim is to use the artificial taste sensation to enhance the realism of virtual reality simulators. In other words, if you are using a virtual reality helmet and go through the motions of eating a piece of cake, a small device attached to your tongue will produce the type of power to make literally taste the cake. Its second objective is to develop something like a straw power, which can be programmed to offer the flavor you want, no matter what you’re drinking. It is unrealistic to see that technology evolves into a language of implant that allows you to choose what you want to try.


Telescopic Vision


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“Superpower” is a term that should not be lightly thrown but could be the only way to describe a contact lens being tested at the Swiss Federal Institute of Technology. The use of a liquid crystal shutter built into the lens of contact, a wearer would be able to instantly switch between normal view and 2.8x magnification, telescopic vision demand.And giving surprisingly, it works. The contact lens has already been tested in a life-size model of an eye, and the technology was placed in a modified pair of 3-D glasses to test in a real human being. The only obstacle that the team is facing right now is to put the liquid crystal shutter on a softer plastic, like the kind used in most contact lenses today. Cyborg style, the lens has been called the “lens Terminator”.


Parasitic Humanoid


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The Parasitic Humanoid developed by a team from the University of Osaka in Japan, force feedback makes previously mentioned in the definitive tool for the transmission of skills. Basically, the device is worn on the head, and sensors out to different parts of the user’s body. As the person goes through the motions of an activity, the team learns what movements should be adequate. Over time, it is able to “teach” the movements of another person using force feedback. In this video, two parasitic humanoids are being used simultaneously. One is connected to an expert, and is connected to a second parasite another. The second person can feel as well as see-what the expert is doing and see, allowing them to copy a complex skill without any formal training. As the system improves, the researchers plan to use a parasite that has been programmed with the desired skill. In the relatively near future, you might be able to buy a humanoid Parasitic, discharge any skill, and learn almost immediately.



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